03 Apr 2019
Damn, I’m sorry, it’s been ages. Honestly, between travel and the day job, the last couple of months have been mental. But here you go, a quick video to catch up:
Also, I’ve just setup a Vimeo channel, as the videos tend to be a little higher quality over there. I’ll try and keep it up-to-date from now on.
24 Dec 2018
Something unscripted, this time. A quick tour of the build as-is:
Happy Xmas, everyone. I hope you and yours have a great holiday season. Fingers crossed 2019 isn’t as tumultuous as 2018…
01 Dec 2018
Another month, another quick video update. Lots of bits and pieces this month, with the most visual being the new character design, from Paul Large.
24 Oct 2018
I’ve been busy this month. Firstly, I’ve agreed to work a couple of days a week for a start-up in Cambridge (outside of games), so now I have some income.
The build has also taken some good steps forward. Phil (Dopedemand) is back, providing music for the game, which is fantastic. You can hear some of his work in the video below.
And the fishing system is basically done. Lots of little things in this, but it feels good and I’m going to have some fun with it!
Check out the Video Log to see how I’m getting on:
13 Sep 2018
Woo, I’ve been on holiday! And done some stuff! And now I’m off to Finland to give some lectures on game design…
So here’s a quick run-down of the bits and pieces I’ve been doing in-between all that…
Don’t forget, you can watch me streaming development most weekday mornings (GMT) on Twitch.