Dev Vlog 007 - Where's Wally Been?

Damn, I’m sorry, it’s been ages. Honestly, between travel and the day job, the last couple of months have been mental. But here you go, a quick video to catch up:

Also, I’ve just setup a Vimeo channel, as the videos tend to be a little higher quality over there. I’ll try and keep it up-to-date from now on.

Dev Vlog 006

Something unscripted, this time. A quick tour of the build as-is:

Direct Link

Happy Xmas, everyone. I hope you and yours have a great holiday season. Fingers crossed 2019 isn’t as tumultuous as 2018…

Dev Log: New Character, Pick-ups and Chests

Another month, another quick video update. Lots of bits and pieces this month, with the most visual being the new character design, from Paul Large.

Enjoy:

Direct Link

Dev Log: More Fishing

I’ve been busy this month. Firstly, I’ve agreed to work a couple of days a week for a start-up in Cambridge (outside of games), so now I have some income.

The build has also taken some good steps forward. Phil (Dopedemand) is back, providing music for the game, which is fantastic. You can hear some of his work in the video below.

And the fishing system is basically done. Lots of little things in this, but it feels good and I’m going to have some fun with it!

Check out the Video Log to see how I’m getting on:

Dev Log: Build Update

Woo, I’ve been on holiday! And done some stuff! And now I’m off to Finland to give some lectures on game design…

So here’s a quick run-down of the bits and pieces I’ve been doing in-between all that…

Don’t forget, you can watch me streaming development most weekday mornings (GMT) on Twitch.